Updated 9/28/2009
Rules: All divisions will use FIVB/AVP rules including rally scoring.
Registration Procedures:
- Teams arrive at 8 to 8:30 am
Saturday or 9:00 am
Sunday.
- Non-registered
teams: Fill out team
registration card available on table. Proceed to main registration table
to pay entry fee.
- Pre-registered teams do not have to fill out a
registration card; the online registration program will have done that for
you already. Any pre-registered team not checked in by 9 am will lose their spot.
4. AVPNext
Membership: All players must be members of the AVPNext, the grass
roots program of the AVP @ $10/player.
Memberships run from 1/1 – 12/31. Forms available from EEVB. Click to
register for AVPNext online, then bring your new membership confirmation email to the registration
table
5. After
registration listen for court assignments at approximately 9-9:30 am Saturday or 9:45-10 am Sunday
6. Team
announced as work team for 1st match should pick up clipboard for
your net and get matches started. Remember
that the best way to finish on time is for work teams to get matches started
immediately at the conclusion of the previous match. Anyone having
trouble with a particular team causing a pool to run late should contact
tournament director. All teams should report directly to assigned net in the
morning
7. Record
scores using score sheet on clipboard, then enter scores on schedule sheet. The
scores are necessary for playoff seeding.
8. At
completion of the net’s final match bring clipboard back to main registration
table. Playoff teams will be announced as soon as all nets in your division are
finished
Rule Clarifications (FIVB Beach Rules; used by the AVP, AVPNext & EEVB)
East End Volleyball will
back referees calls 100%. Only rule interpretations can be appealed to the
tournament or competition director. We will back all yellow and red cards
handed out by referees. Refereeing is not fun so we expect players to respect
the players refereeing.
- Oversets: balls cannot be deliberately overset unless the ball goes forward
or backward perpendicular to the player’s position as determined by
shoulder and foot position. Balls can be set over the net if
unintentional; referees will determine the setter’s intent.
- Only 1 toss per service attempt.
- Double hits:
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From FIVB Rule Book:
13.4 CHARACTERISTICS OF THE HIT
13.4.1
The ball may touch any part of the body.
13.4.2
The ball must be hit, not caught or thrown. It can rebound in any direction.
Exceptions:
a) In defensive
action of a hard driven ball. In this case, the ball can be held momentarily
overhand with the fingers.
b)
If simultaneous contacts by the two opponents leads to a “held ball”.
13.4.3
The ball may touch various parts of the body, only if the contacts take place
simultaneously.
Exceptions:
a)
At blocking, consecutive contacts (Rule 18.4.2) by one or more blockers are
authorized, provided that they occur during one action.
b) At the first hit of the team, unless it is played overhand
using fingers (exception Rule 13.4.2 a), the ball may contact various parts
of the body consecutively, provided that the contacts occur during one
action.
EEVB
reads this as double hits are allowed on any 1st ball over the net
if taken with open hands as long as finger action is not used to control
direction of ball
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- Players cannot
interfere with a ball that is hit into the net from the other side. It is
legal for a ball to hit a player through the net. However, if the player
deliberately touches a ball hit into the net from the other side, a net
violation will be assessed.
- Players may run
through an opponent’s court to play a shanked ball but they may not
interfere with players on the opposite side of the court. Such a ball must
be passed back into play without crossing the net. A ball may only cross
the net once in the 3 hits allowed to a team.
Tournament Day Procedures:
Pool
Tiebreakers in Order of Importance (Teams will not be
eliminated from tournament based on point differential)
- If there is a tie for the last pool
position that will eliminate a team from the tournament, the tied teams
will play 1 game to 15 points, rally scoring, win by 2 with the winner
advancing
- If there is a tie for a position where
both teams will advance, ties are broken based on the following criteria
in the following order of importance:
- Head-to-head game results
- Head-to-head point differential in games
between tied teams if 2 or more games played
- Point differential for entire pool
schedule (# of points by which you won minus the number of points by
which you lost).
- If tied on all of the above, a coin flip
will determine positioning.
- 3-way ties will be broken by above
procedure to identify team order. If any tied teams are to be eliminated,
they will play 15 pt. games to determine who is eliminated; team with top
point differential receives bye and other two teams
playoff. Winner will then play team with bye if 3-way tie for 2nd. If no
teams are to be eliminated (all 3 teams qualify for playoffs), then point
totals determine playoff position.
Seeding hierarchy for playoffs
- 2 pool divisions: top 3 teams qualify (2nd
and 3rd place teams cross over with winner playing 1st
place teams. Games are played on 3rd place teams court to allow
tournament to move along at the fastest pace unless otherwise assigned by
tournament director)
- Divisions with over 2 pools:
- Final position after pool play
- Winning percentage
- Point differential: In cases of comparing
pools that played to different final scores (i.e., 21 or 28 pts),
positive points will be expressed as a percentage of total positive
points possible.
- If tied after above criteria, teams will
be placed to minimize teams from same pool meeting in playoff’s 1st
round.
Weather:
Tournaments
are very rarely cancelled due to weather. It does not usually rain all day
long. We will not start a tournament in the rain but once it is started we will
finish it. In 25 years of running tournaments we have had only 1 weekend when
the tournament was cancelled before the morning of the event. On average we
have lost 1-3 tournament days per season due to rain (In 2001 we lost 8 days
which is very unusual)
- Calling off a
tournament due to rain is usually made early on the morning of the
tournament.
- Looking at the radar
maps on the weather channel, not from what the announcers say, makes the
decision. The announcers are giving a forecast for a large geographic
area. We are making a decision for a very small geographic area.
- If a tournament is
cancelled in the morning a message will be left at 631-728-0397. If there
is only the usual VB information at that # then the tournament is still
on.
- Call EEVB cell phone
631-355-1293